Korean Esports are at risk of being closed because WHO recognizes game addiction as "sick"

Korea is one of the protesting nations when this decision can directly affect the e-Sports industry that brings millions of dollars each ye...


Korea is one of the protesting nations when this decision can directly affect the e-Sports industry that brings millions of dollars each year to them.
Korea is currently a gamer's paradise, games like PUBG, League of Legends are very popular and there are quite a lot of players in this country. Going to the "PC bang" game shop (a kind of net shop in Korea) is a hobby of many gamers of all ages in Korea when they can sit at the computer and play games until 2-3 am. Professional gamers or e-Sports are considered a million-dollar industry in Korea.

However, the gaming industry in Korea is in danger of being closed when the World Health Organization (WHO for short) recently decided to add "addiction to games" to the list of diseases of the public world. receive. This caused a discord among the Korean government. Specifically, there were two contradictory responses to this decision by the World Health Organization, on the one hand that the Ministry of Culture of Seoul stated that this decision by WHO violated their cultural freedom, while The Ministry of Welfare welcomed the decision to add "addiction to games" to the list of diseases recognized by the world.


Along with Korea's electronic game trade organization, other countries also support the decision to supplement WHO's "game addiction" such as Europe, the United States, Canada, Australia, and New Zealand. South Africa and Brazil. Together they issued a joint statement against the decision to add "addiction to the game" to the list of diseases recognized by the world.

"There is a great debate going on between health professionals and WHO action experts. We are concerned that they have come to a conclusion without the consent of the academic community. Post The result of this action can have far-reaching, unintended effects and disadvantages for those who need real help. ".


While the country also loved the game, Get Ban did not make any comment on this issue, which is quite surprising when the popularity of Japanese culture is as much as Korea. . When Japan was home to the most popular gaming console on the planet - SONY PlayStation. This Japanese non-objectionable action may signal consent or support for a decision that faces many criticisms of WHO.

It is difficult to assess the reaction of countries that oppose the decision to add "addiction to games" to the list of WHO diseases because of potential conflicts of interest. Korea is one of the protesting nations when this decision can directly affect the e-Sports industry that brings millions of dollars each year to them. (Professional gamers usually work for hours in front of the computer to play more games than the average person, if the WHO decision is applied, professional gamers will not be able to train anymore.)
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High Tech Brain: Korean Esports are at risk of being closed because WHO recognizes game addiction as "sick"
Korean Esports are at risk of being closed because WHO recognizes game addiction as "sick"
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High Tech Brain
https://www.hightechbrain.com/2019/06/korean-esports-are-at-risk-of-being.html
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